The before and after photos of the semi final renders
Game Design Year 3
Wednesday, 21 May 2014
Tuesday, 3 December 2013
Friday, 29 November 2013
Blenders modifiers
This piece of additional research was a small side project of this term. Seeing as I was working so much on squeezing the most out of low poly sculpts I wanted to do experiments without the limits of a polygnal count. Using a series of Blender modifing tools I was able to create the start of a space ship.
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