Friday, 29 November 2013
Blenders modifiers
This piece of additional research was a small side project of this term. Seeing as I was working so much on squeezing the most out of low poly sculpts I wanted to do experiments without the limits of a polygnal count. Using a series of Blender modifing tools I was able to create the start of a space ship.
Thursday, 28 November 2013
Modular article
A extrememly interesting aricle on modular design within games, worth a read for any designer !
https://udn.epicgames.com/Three/rsrc/Three/ModularLevelDesign/ModularLevelDesign.pdf
https://udn.epicgames.com/Three/rsrc/Three/ModularLevelDesign/ModularLevelDesign.pdf
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